Save File Location. Slime Rancher saves are stored locally on your computer. That means if you ever move computer, you'll need to manually transfer them if you want to keep your save data. With your saves being stored locally on your computer (and not in the cloud), you can easily create backups, or share your saves with friends (which is great!). If you just backup your save games without backing up the xlive folder then GTA 4 can refuse to recognise your savegames once you reinstall GTA 4. Charmingcharlie after patch 1.0.4 you only need. Save game Location: Windows: C: Users User name AppData LocalLow Two Point Studios Two Point Hospital Cloud Mac.
We're using Unreal 4.18 with all default settings. For our packaged game on a Mac the 'Saved' folder is not called 'Saved', because the Mac OS integration of Unreal is just different. The 'Saved' location that contains the user's ini files is: /Users/[username]/Library/Preferences/[game name]/MacNoEditor
Grogger, may be correct about the SaveGames location. We're not using that feature yet.
Unreal Staff - if your reading this, please update the Mac documentation about these file locations.
Note: On Mac OS the Library folder in your home folder will be hidden by default. Use the Finder’s View Options command to make it visible.
Further Note: The ini files will not exist in that location until after the game is run for the first time.
P.S. If you think about it, the .app format is really a .rar compressed directory tree of files. Like Java .jar, .war, and .ear files - your executable is not allowed to write directly into the compressed directory structure. That is why a separate location is needed. The .../Library/Preferences/... and .../Library/Application Support/... locations are the Mac way of dealing with this issue.
Slime Rancher is an open world action-adventure simulation game that was first released in January 2016 and is available to play on Xbox One, Macintosh operating systems, Microsoft Windows, Linux and most recently on PlayStation 4 in August 2018.
In its sandbox gameplay, players are given control of a character named Beatrix Le Beau from a third person perspective, who has travelled several light years away to live on a ranch where she can cultivate slime. Players must help to create the ranch, as well as exploring the surrounding world to find resources to help breed the different slimes.
Slime Rancher is run on unity engine and was developed and publish by a company called Monomi Park. It has so far received some mixed reviews from fans with a score of 10/10 on Steam and 65% on PC Gamer. Whilst some players have praised its storyline and design, some have criticized it for its repetitiveness and glitches.
Save File Location
Slime Rancher saves are stored locally on your computer. That means if you ever move computer, you'll need to manually transfer them if you want to keep your save data. With your saves being stored locally on your computer (and not in the cloud), you can easily create backups, or share your saves with friends (which is great!).
Where your Slime Rancher saves are located varies based on the operating system you're using the play the game, so see help for your setup below.
Windows
On Windows, your Slime Rancher save file is located at:
To open that path, just paste it into the address bar at the top of File Explorer and hit ENTER
.
Mac
Mac Steam Save Game On Another Location
On Mac, your Slime Rancher saves are located in the following folder:
Screenshot On Mac Save Location
Access this directory by opening a Finder window, pressing COMMAND
+ SHIFT
+ G
on your keyboard, pasting ~/Library/Application Support/Monomi Park/Slime Rancher
into the text box and then clicking Go
.
Game Save File Location Mac Renpy
On Linux, you can find your Slime Rancher save files at: